In this project, I was tasked to create a character model for my project group's game. The character had to be animation-ready and be below 10k polys.
In the in-game picture, you can see it in its full glory rendered in the game.
In game render
Full body render
High Poly
High Poly no mask
Low Poly
Low poly close up shoes
Low Poly close up face
Low poly wireframe
Low poly fully finished